# * tuning values for the one liner system # Maximum Vertices that a scene can have. # - ALSO: Debug controller 'Start' resets profile tracking # - NOTE: 'X' and 'Circle' buttons are reserved in profiler mode (eg, hot spots identified by profile level 2)
#SPONGEBOB GAME XBOX FULL#
# - For each of the following ProfFunc* use the full name of the # - assembly level profiling for specified routines SceneBaseDescription = UI TXT DESCRIPTION # the right-hand-side is LEVLENAME,EXPERIENCE_BONUS,PARR_BONUS # All scenes use these players unless specified below SceneDependency = /sb09/Levels_Loading/LDSP, SHUB SceneDependency = /sb09/Levels_Loading/LDB3, SBB3 SceneDependency = /sb09/Levels_Loading/LDB2, SBB2 SceneDependency = /sb09/Levels_Loading/LDB1, SBB1 SceneDependency = /sb09/Levels_Loading/LD09, SL09 SceneDependency = /sb09/Levels_Loading/LD08, SL08 SceneDependency = /sb09/Levels_Loading/LD07, SL07 SceneDependency = /sb09/Levels_Loading/LD06, SL06 SceneDependency = /sb09/Levels_Loading/LD05, SL05 SceneDependency = /sb09/Levels_Loading/LD04, SL04 SceneDependency = /sb09/Levels_Loading/LD03, SL03 SceneDependency = /sb09/Levels_Loading/LD02, SL02 SceneDependency = /sb09/Levels_Loading/LD01, SL01 Levels are assumed to be loaded in this order. SB09/Levels/SL08 /SB09/Levels/SL09 /SB09/Levels/SBB1 /SB09/Levels/SBB2 /SB09/Levels/SBB3 /SB09/Levels_Test/ZTE1 /SB09/Levels_Test/ZTE2 /SB09/Levels_Test/ZTE3ÄumpCinematicsFilePrefix = Cinematic_Dump_ANIM_
sb09/Levels_Diorama/Level_DBB1/DBB1 /sb09/Levels_Diorama/Level_DHB1/DHB1 /sb09/Levels_Diorama/Level_DKF1/DKF1 /sb09/Levels_Diorama/Level_DRB1/DRB1 SB09/Levels_Test/ZTE5 /SB09/Levels_Test/ZTF1 /SB09/Levels_Test/ZTF2 /SB09/Levels_Test/ZTI1 /SB09/Levels_Test/ZTI2 /SB09/Levels_Test/ZTI3 /SB09/Levels_Test/ZTI4 #BOOT = /SB09/Levels_User/Level_ZZKP/ZZKP #BOOT = /sb09/Levels_Diorama/Level_DRB1/DRB1 Sb09.ini # This file will be going away "soon" by being absorbed into the GoodEditor. ini files that are no longer used by the game, as they've been "absorbed into the GoodEditor".